![]() ![]() ![]() Fixed an issue where large units didn’t properly take into account the walkability of tiles just outside their range, which was most apparent for large toads using their leap ability where they could jump onto a tile with a unit just outside the range, causing the two units to occupy the same tile (small unit in a large unit).Fixed an issue where the portrait tooltip when hovering over a unit would be behind the reposition banner.Fixed a bug where reaction areas would remain in their original places after repositioning a unit (for example, Warrior’s passive).Visiting the regular blacksmith first, then getting the discounted blacksmith and going back to the regular blacksmith will regenerate the prices, because that blacksmith is now either angry you went to the other one or happy you came back to him, so he adjusts his prices accordingly. Changed the blacksmith prices to regenerate if the discount changes inside the same city (like in the Toledo encounter).Fixed card tooltips being obscured by Map State Top Bar in TV mode.Fixed arrow trails not being visible enough when almost completely vertical. ![]() Fixed skirmish hints overlapping with the action bar.Fixed a rare crash that could randomly happen in combat.Fixed a crash when starting the unmodded executable with mod content available.Fixed a crash when starting the game after having played with a Hero added via a mod and then disabling that mod.Heroes can now be repositioned on the battlefield during the new Deployment Phase, just before battle actually begins.UI navigation should now feel more intuitive, and aiming in combat should be more precise as well. Revamped the control scheme when using controllers. ![]()
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